package  com.songyl.patternLearn.AdapterPattern;

public class PlayerLV3 extends HighLevelPlayer {
    @Override
    public boolean relive() {

        //复活 二次
        if(this.getReliveTime()<2){

            this.setReliveTime(this.getReliveTime()+1);
            return true;
        }
        return false;
    }
}